Electra is playing mind games with the Justice League of Superheroines in this 2nd story involving our superheroine friends. She sets traps for our caped crusaders -- Wonder Woman, Superchick, Powergirl and Supergirl. They vow to defeat Electra in her latest adventure of stealing the Cleopatra Jewel. Electra uses the various weapons that she's invented to overpower the weakened Superheroines -- pitting one of the Superheroines against the others. Will the Superheroines figure out what's going on before it's too late?
Description
Electra is playing mind games with the Justice League of Superheroines in this 2nd story involving our superheroine friends. She sets traps for our caped crusaders -- Wonder Woman, Superchick, Powergirl and Supergirl. They vow to defeat Electra in her latest adventure of stealing the Cleopatra Jewel. Electra uses the various weapons that she's invented to overpower the weakened Superheroines -- pitting one of the Superheroines against the others. Will the Superheroines figure out what's going on before it's too late?